First Update (v1.1)
Hooked ยป Devlog
THANK YOU FOR ALL YOUR FEEDBACK!
Reading all of your feedback was really valuable for us so we made a small update for you.
The things we did are
- A new and improved camera that doesn't get stuck everywhere
- You can now only respawn on save spaces so that you don't get stuck in an endless death loop
- We improved the Player movement massively. Jumping is way more responsive now and walking is easier to control!
If you want to play the old version you can still use the download link.
I hope that I'll be working on this game further in the future because I think that there is some potential here. Let me know what you think.
Files
index.zip Play in browser
Oct 10, 2021
Get Hooked
Hooked
A precision platformer where you use your grappling hook to maneuver through a beautiful Pixel art world.
Status | Released |
Authors | Jannis, GebackeneBanane |
Genre | Platformer, Adventure |
Tags | 2D, Pixel Art, Short, Singleplayer, Unity |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Hooked is now one year old! ๐ Let's celebrate!Sep 21, 2022
- The Winter Update โ๏ธ (v.1.3.3)Dec 24, 2021
- The Bug Fixing Update (v1.3.1)Nov 21, 2021
- The Speedrunning Update Part 2 (v1.3)Nov 15, 2021
- The speedrunning update (v.1.2)Nov 14, 2021
Comments
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Was just wondering if you could share the source code? I was hoping to make a speedrun timer and reset mod for the speedrunning community but I can't without the source code.
Hey, have a look at the newest Devlog. I added a speedrun timer and also provided a way of mod support!